All Deadlock character abilities and ultimates (2024)

Mysterious Valve project Deadlock is finally coming together, with the SMITE-like MOBA FPS landing in players’ hands for an early developer build throughout mid-2024.

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Twenty heroes are in the first version of Deadlock‘s alpha, up from the 19 leaked when the project was made public in May. Here’s a look at every hero, their abilities and ultimate, and a little about how leveling each ability works in Deadlock.

Contents

  • Abrams
  • Bebop
  • Dynamo
  • Grey Talon
  • Haze
  • Infernus
  • Ivy
  • Kelvin
  • Lady Geist
  • Lash
  • McGinnis
  • Paradox
  • Pocket
  • Seven
  • Vindicta
  • Viscous
  • Warden
  • Wraith
  • Yamato

All Deadlock heroes and their abilities

Each Deadlock hero has three main abilities and an ultimate. These abilities can be leveled up by using Ability Points that are earned by collecting Souls or completing objectives while on the map. The first skill upgrade costs one Ability Point, the second costs two points, and the final upgrade costs five points.

These abilities can be further enhanced through items; weapons can have their ammo count increased, while some abilities can scale through Spirit Power.

Abrams

All Deadlock character abilities and ultimates (1)
  • Siphon Life: Drain health from enemies in front of you in a radius.
    • One AP: Reduced cooldown.
    • Two APs: Increased duration.
    • Five APs: Increased health drain.
  • Shoulder Charge: Charge, colliding with enemies and dragging them along. Hitting a wall stuns enemies caught.
    • One AP: Reduced cooldown.
    • Two APs: Increased duration.
    • Five APs: Increased weapon damage for a short duration after colliding with an enemy.
  • Infernal Resilience: Passive. Regenerate a portion of damage taken over time.
    • Upgrade One: Increased regen.
    • Two APs: Bonus max health.
    • Five APs: Increased percentage of damage regenerated.
  • Seismic Impact: Ultimate. Leap into the air and select a ground location. Abrams crashes into the target location, damaging and stunning all enemies in the radius.
    • One AP: Massively reduced cooldown.
    • Two APs: Gain health and fire rate per hero hit for 25 seconds.
    • Five APs: On cast, become immune to status effects (stun, sleep, root, silence etc.) for three seconds.

Bebop

All Deadlock character abilities and ultimates (2)
  • Exploding Uppercut: Deal light melee damage to nearby units and send them flying back, causing damage where they land.
    • One AP: Reduced cooldown.
    • Two APs: When landing this on an enemy hero, gain fast spin-up time, double range, and 60 percent bonus weapon damage for a short duration.
    • Five APs: When landing this on an enemy hero, set Hook cooldown to zero and add a full clip of ammo to your weapon.
  • Sticky Bomb: Attach a bomb to an enemy target that deals explosive damage after a short fust. Gain bonus damage per hero hit.
    • One AP: Reduced cooldown.
    • Two APs: Increased damage.
    • Five APs: When attaching the bomb, disarm the enemy for 3.5 seconds.
  • Hook: Fire a hook that grabs and reels in an enemy or friendly hero.
    • One AP: Bebop deals extra bullet damage against hooked enemies for a duration.
    • Two APs: Increased Hook range.
    • Five APs: Massively reduced cooldown.
  • Hyper Beam: Ultimate. Charge up a laser and fire it, dealing incredible damage and slowing enemy movement. Bebop hovers if the beam is fired from the air.
    • One AP: Massively reduced cooldown.
    • Two APs: Increased beam damage.
    • Five APs: Bebop heals for damage dealt by the beam.

Dynamo

All Deadlock character abilities and ultimates (3)
  • Kinetic Pulse: Releases a pulse of energy that knocks enemies into the air.
    • One AP: Enemies hit by the pulse have their movement speed and fire rate reduced for a short duration.
    • Two APs: Dynamo deals extra weapon damage to hit enemies for a short duration.
    • Five APs: Increased damage.
  • Quantum Entanglement: Dynamo disappears into the void, and then reappears a distance away. Dynamo can bring allies with him.
    • One AP: Increased cast range.
    • Two APs: Increased fire rate bonus when reappearing (allies included).
    • Five APs: On reappearing, increase current ammo by 120 percent.
  • Rejuvenating Aurora: While channeling, Dynamo creates an AoE that restores health over time to himself and nearby allies.
    • One AP: Gain a movement speed bonus for a short duration if the Aurora is fully charged. This bonus is applied immediately once the five AP upgrade is purchased.
    • Two APs: Heavily reduced cooldown.
    • Five APs: Allows Dynamo to move and use abilities while charging the Aurora. Heal bonus is increased based on self/allies max health.
  • Singularity: Ultimate. Creates a black hole that pulls in nearby enemies and damages them. Once finished, enemies are knocked up into the air.
    • One AP: Increased radius.
    • Two APs: Increased channel duration.
    • Five APs: Singularity deals an additional 3.8 percent max health per second.

Grey Talon

All Deadlock character abilities and ultimates (4)
  • Charged Shot: Charges up a powerful shot that pierces enemies.
    • One AP: One additional charge.
    • Two APs: Increased damage.
    • Five APs: Improved damage scaling and a reduced charge delay.
  • Rain of Arrows: Grey Talon launches into the air and glides. While airborne, gain weapon damage and multishot with bow shots.
    • One AP: Reduced cooldown.
    • Two APs: While airborne, damage increases, and enemies hit are slowed.
    • Five APs: While airborne, Grey Talon has increased bullet lifesteal and spirit lifesteal.
  • Immobilizing Trap: Throws out a trap that arms itself. Once armed, enemies nearby are immobilized.
    • One AP: Massively reduced cooldown.
    • Two APs: Immobilize duration increased.
    • Five APs: Enemies trapped take an additional 30 percent damage from Grey Talon after getting trapped.
  • Guided Owl: Ultimate. After a delay, Grey Talon launches a Spirit Owl that can be controlled. On impact, the owl explodes and deals heavy damage to enemies, stunning them. Grey Talon gains permanent Spirit Power for every hero killed this way.
    • One AP: Increased damage.
    • Two APs: Massively reduced cooldown.
    • Five APs: After hit, enemies below 22 percent health are immediately killed.

Haze

All Deadlock character abilities and ultimates (5)
  • Sleep Dagger: Throws a dagger that damages and puts a target to sleep. Throwing the dagger does not break invisibility.
    • One AP: Removes one stamina on hit.
    • Two APs: Reduced cooldown.
    • Five APs: Applies reduced bullet resistance for a short duration once the target awakes.
  • Smoke Bomb: Fade out of sight and turn invisible. Increased sprint speed.
    • One AP: Reduced cooldown.
    • Two APs: Increased sprint speed while invisible.
    • Five APs: After leaving invisibility, gain bullet lifesteal for eight seconds.
  • Fixation: Passive. Shooting a target increases bullet damage on that target. Gain bonus stacks for headshots.
    • One AP: 60 Spirit Damage and 15 percent slow for two seconds on a target for every 20 stacks.
    • Two APs: Bonus max stacks and six-second increased duration.
    • Five APs: 0.25 additional bullet damage per stack.
  • Bullet Dance: Ultimate. Enter a flurry, firing your weapons at nearby enemies with perfect accuracy. Increases fire rate, gain 50 percent evasion.
    • One AP: Increased weapon damage during skill effect.
    • Two APs: Massively reduced cooldown.
    • Five APs: An additional target is hit per shot.

Infernus

All Deadlock character abilities and ultimates (6)
  • Catalyst: Spew napalm that slows enemy movement and amplifies damage Infernus deals to them.
    • One AP: One additional charge.
    • Two APs: Infernus gains lifesteal against affected targets.
    • Five APs: Increased damage amp and reduced heal/regeneration.
  • Flame Dash: Dashes forward, leaving a trail of fire that burns enemies. Infernus can dash faster, but the effect’s duration decreases.
    • One AP: Enemies affected have a slower fire rate for seven seconds.
    • Two APs: Bonus damage per second.
    • Five APs: Reduced cooldown.
  • Afterburn: Passive. Bullets fired by Infernus burn enemies. The burn is refreshed if more bullets or abilities hit the target.
    • One AP: Victims deal 30 percent less Spirit Damage.
    • Two APs: Increased burn duration.
    • Five APs: Bonus damage per second.
  • Concussive Combustion: Ultimate. Infernus turns into a living bomb, exploding after a duration and stunning enemies nearby.
    • One AP: Heavily reduced cooldown.
    • Two APs: Increased stun duration and radius.
    • Five APs: Increased damage and lifesteal from enemies hit.

Ivy

All Deadlock character abilities and ultimates (7)
  • Kudzu Bomb: Summons a patch of choking vines that damage and slows enemies in the radius.
    • One AP: One additional charge.
    • Two APs: Two seconds bonus radius duration.
    • Five APs: Increased damage per second.
  • Watcher’s Covenant: Connect with an ally, sharing healing, an increased fire rate, and additional bullet lifesteal.
    • One AP: Increased fire rate.
    • Two APs: Increased movement speed bonus with tethered target.
    • Five APs: One additional tether target.
  • Stone Form: Turn yourself to stone, gaining invulnerability and stunning nearby enemies after smashing into the ground.
    • One AP: Massively decreased cooldown.
    • Two APs: Bonus damage and stun duration on hit.
    • Five APs: Heal for 20 percent of your max health on cast.
  • Falling Grace: Ultimate. Jump into the air and fly for a short time. When hitting the ground, deal damage based on how long you flew as well as a regen boost.
    • One AP: Larger effect radius.
    • Two APs: Reduced cooldown.
    • Five APs: Increased damage and regeneration when landing.

Kelvin

All Deadlock character abilities and ultimates (8)
  • Frost Grenade: Throw a grenade that explodes in freezing ice, damaging and slowing enemies.
    • One AP: One additional charge.
    • Two APs: Frost Grenade now heals friendly targets hit, scaling with Spirit.
    • Five APs: Deals additional damage.
  • Ice Path: Kelvin creates a trail of ice behind him. Allies gain movement bonuses while on the ice. Kelvin can travel into the air and create an airborne path.
    • One AP: Increased sprint speed bonus.
    • Two APs: Reduced cooldown.
    • Five APs: While active, gain Spirit Power based on how long the path is.
  • Arctic Beam: Kelvin shoots a beam of ice, damaging and slowing anything it touches. At max strength, the beam disarms enemies.
    • One AP: Reduced cooldown.
    • Two APs: Increased damage per second.
    • Five APs: Fires two additional beams at enemies near the first target hit.
  • Frozen Shelter: Ultimate. Kelvin creates a dome of ice around him that is impenetrable. While in the dome, allies gain health regen while enemies are slowed.
    • One AP: Enemy fire rate within the dome is slowed.
    • Two APs: Heavily reduced cooldown.
    • Five APs: Massive bonus to health regen that scales with Spirit Power while in the dome.

Lady Geist

All Deadlock character abilities and ultimates (9)
  • Essence Bomb: Sacrifices health to launch a bomb that deals damage.
    • One AP: Increased explosion radius.
    • Two APs: Increased damage.
    • Five APs: Bomb leaves a toxic mark on the ground that deals additional damage for a short duration.
  • Life Drain: Creates a tether to an enemy, draining their health over time and healing you. Your movement speed is halved.
    • One AP: Increased damage per second.
    • Two APs: Increased duration.
    • Five APs: Enemies affected are silenced (while in line of sight).
  • Malice: Sacrifices health to launch shards of blood that apply a stack of malice. Each stack slows and reduces damage resistance.
    • One AP: Reduced cooldown.
    • Two APs: Increased health to damage.
    • Five APs: Gain increased damage.
  • Soul Exchange: Ultimate. Swap health with a target enemy hero.
    • One AP: Heavily reduced cooldown.
    • Two APs: Reduced enemy minimum health after cast.
    • Five APs: On cast, Lady Geist gains bonus fire rate and spirit resist for a short duration.

Lash

All Deadlock character abilities and ultimates (10)
  • Ground Strike: Stomps the ground, damaging enemies in front of Lash. If used while airborne, Lash leaps to the ground first.
    • One AP: Reduced cooldown.
    • Two APs: Enemies hit and knocked up and slowed for a short duration.
    • Five APs: Increased damage per meter traveled, improved scaling.
  • Grapple: Pull yourself through the air to a target. Lash gains an additional stamina charge and resets jump/dash cooldown.
    • One AP: Heavily reduced cooldown.
    • Two APs: Increased cast range and bonus damage after use.
    • Five APs: Increased fire rate to weapon bonus buff.
  • Flog: Strike enemies with a whip, stealing life from them.
    • One AP: Slows affected targets for a short duration.
    • Two APs: Reduced cooldown.
    • Five APs: Increased damage.
  • Death Slam: Ultimate. Focus on an enemy to connect whips to them. After channeling, the target is lifted, stunned, and then slammed into the ground. All enemies hit are damaged and slowed.
    • One AP: Increased max throw distance.
    • Two APs: Increased damage.
    • Five APs: Massively reduced cooldown.

McGinnis

All Deadlock character abilities and ultimates (11)
  • Mini Turret: Deploys a mini turret that shoots enemies.
    • One AP: One additional charge; turrets apply a movement slow debuff.
    • Two APs: Increased turret range and fire rate.
    • Five APs: Increased turret damage per second.
  • Medicinal Specter: Summons a vial of pure spirit that heals all nearby units.
    • One AP: Increased fire rate to those getting healed.
    • Two APs: Reduced cooldown.
    • Five APs: Increased max health regen per second.
  • Spectral Wall: Creates a large wall. The wall deals damage and slow to enemies who hit it.
    • One AP: Removes one stamina to cast, but grants McGinnis bonus damage to enemies hit by the wall.
    • Two APs: Reduced cooldown.
    • Five APs: Adds a one-second stun to enemies hit by the wall.
  • Heavy Barrage: Ultimate. Unleashes a volley of rockets that land in a targeted location.
    • One AP: Each rocket hit slows the enemy.
    • Two APs: Heavily reduced cooldown.
    • Five APs: Increased damage per rocket.

Mo & Krill

All Deadlock character abilities and ultimates (12)
  • Scorn: Deal damage to nearby enemies and heal yourself based on the damage done.
    • One AP: Reduced cooldown.
    • Two APs: Increased damage.
    • Five APs: Adds a debuff that increases Mo & Krill’s spirit damage to the target.
  • Burrow: Mo & Krill burrow underground, moving faster. On second cast, they jump out of the ground and spin, damaging and slowing enemies.
    • One AP: Increases burrow time.
    • Two APs: Increases spin DPS and radius of spin.
    • Five APs: Reduced cooldown, bonus movement speed while burrowed.
  • Sand Blast: Spray sand that disarms enemies and deals damage.
    • One AP: Increased duration.
    • Two APs: Heavily reduced cooldown.
    • Five APs: Targets hit are slowed.
  • Combo: Ultimate. Hold a target in place, stunning them and dealing damage while channeling. If they die during Combo, Mo & Krill gains max health.
    • One AP: Reduced cooldown.
    • Two APs: Increases Combo duration.
    • Five APs: Increases DPS and grants lifesteal while casting.

Paradox

All Deadlock character abilities and ultimates (13)
  • Pulse Grenade: Throws a grenade that pulses when it lands. Each pulse applies damage, movement slow, and stacking damage amp for Paradox.
    • One AP: One additional pulse.
    • Two APs: Reduced cooldown.
    • Five APs: Increased pulse damage.
  • Time Wall: Creates a wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall take heavy damage and are slowed.
    • One AP: Increased wall width and height.
    • Two APs: One additional charge.
    • Five APs: Enemies that touch the wall will also be silenced.
  • Kinetic Carbine: Paradox charges their weapon, gaining increased movement speed at full charge. The next shot will release the energy, dealing extra damage and applying a time stop to enemies hit. Can be used on Paradox to avoid taking damage.
    • One AP: Increased time stop duration.
    • Two APs: Reduced cooldown and increased speed boost at full charge.
    • Five APs: Increased max damage amp at full charge.
  • Paradoxical Swap: Ultimate. Paradox swaps with a target enemy. Enemies take damage over time, Paradox gains spirit lifesteal.
    • One AP: Increased cast range.
    • Two APs: Increased swap damage.
    • Five APs: Reduced cooldown.

Pocket

All Deadlock character abilities and ultimates (14)
  • Barrage: Channels, launching projectiles that deal damage and slow enemies. Pocket gains a damage buff against hit targets.
    • One AP: Increased damage per projectile.
    • Two APs: Heavily reduced cooldown.
    • Five APs: 150 percent lifesteal against heroes, 50 percent to other targets.
  • Flying Cloak: Pocket throws a spectral cloak that damages enemies. Pocket can reactivate to teleport to the cloak’s location.
    • One AP: Heavily reduced cooldown.
    • Two APs: Bonus damage.
    • Five APs: Increased weapon damage after teleporting.
  • Enchanter’s Satchel: Pocket warps into a briefcase, becoming invulnerable. When emerging, nearby enemies take damage.
    • One AP: Reduced cooldown.
    • Two APs: Increased damage.
    • Five APs: Applies a fire rate slow for a short duration.
  • Affliction: Ultimate. Pocket poisons all enemies nearby, dealing heavy damage over time.
    • One AP: Reduced cooldown.
    • Two APs: Suppresses targets’ healing by 60 percent while affected.
    • Five APs: Increased DPS.

Seven

All Deadlock character abilities and ultimates (15)
  • Lightning Ball: Shoots a ball of lightning that travels in a straight line. On impact, the ball slows, dealing heavy damage.
    • One AP: One additional charge.
    • Two APs: Enemies hit are slowed.
    • Five APs: Increased DPS.
  • Static Charge: Applies a charge to an enemy hero, After a short duration, the target is stunned, along with any enemies within a small radius.
    • One AP: Heavily reduced cooldown.
    • Two APs: Increased stun radius.
    • Five APs: Increased stun duration.
  • Power Surge: Powers up Seven’s weapon with a shock effect, affecting enemies and chaining to other targets nearby.
    • One AP: Shock damage applies a spirit resist debuff for a short duration.
    • Two APs: Reduced cooldown.
    • Five APs: Increased shock damage, improved spirit scaling, and grants Seven three additional jumps.
  • Storm Cloud: Ultimate. Seven channels a massive storm cloud that damages all enemies nearby.
    • One AP: Increased bullet resist while channeling the cloud.
    • Two APs: Increased channel time and radius.
    • Five APs: Increased DPS.

Vindicta

All Deadlock character abilities and ultimates (16)
  • Stake: Throws a stake that tethers enemies to its location. Enemies cannot break the tether.
    • One AP: Increased tether duration.
    • Two APs: Heavily reduced cooldown.
    • Five APs: Tethered enemies are also disarmed.
  • Flight: Vindicta leaps into the air and flies. Her weapon deals bonus spirit damage while airborne.
    • One AP: Increased weapon clip size while flying.
    • Two APs: Reduced cooldown.
    • Five APs: Increased spirit damage per bullet.
  • Crow Familiar: Vindicta throws a crow that deals impact damage and applies bleed.
    • One AP: Crows thrown ricochet up to two times to nearby enemies.
    • Two APs: Massively reduced cooldown.
    • Five APs: Increased bleed and healing suppression.
  • Assassinate: Ultimate. Vindicta uses her scoped rifle to fire a powerful shot over long range. Deals bonus damage to enemies below 50 percent health. Landing a killing blow grants bonus Souls.
    • One AP: Reduced cooldown.
    • Two APs: Increased bonus damage.
    • Five APs: Increased bonus Souls per successful Assassination.

Viscous

All Deadlock character abilities and ultimates (17)
  • Splatter: Throws a ball of goo that deals damage and leaves puddles that slow nearby enemies.
    • One AP: Reduced cooldown.
    • Two APs: Increased damage and radius of goo puddle.
    • Five APs: Bounces twice, leaving additional puddles.
  • The Cube: Encases a target in a cube of restorative goo that purges debuffs, protects from debuffs, and increases health regen. Can be used on self. The target cannot use any action to escape the cube.
    • One AP: Increases movement speed and stamina recovery to cubed target.
    • Two APs: Reduced cooldown.
    • Five APs: Increased health regen.
  • Puddle Punch: Viscous summons a fist that punches units and sends them flying. Enemies will be dealt damage, have their dash distance reduced, and have their movement slowed.
    • One AP: One additional charge.
    • Two APs: Reduced cooldown.
    • Five APs: Increased damage and movement slow debuff.
  • Goo Ball: Ultimate. Viscous encases himself into a large goo ball that deals damage and stuns enemies on impact. The ball can double jump and bounce off walls
    • One AP: Increased duration.
    • Two APs: Increased damage.
    • Five APs: Viscous can cast abilities and use items while rolling.

Warden

All Deadlock character abilities and ultimates (18)
  • Alchemical Flask: Smashes a flask at the ground, damaging and slowing enemies and reducing their outgoing damage.
    • One AP: Increased damage.
    • Two APs: Massively decreased cooldown.
    • Five APs: Increased fire rate slow debuff.
  • Willpower: Warden gains a spirit shield and bonus movement speed.
    • One AP: Increased move speed bonus.
    • Two APs: Decreased cooldown.
    • Five APs: Increased shield health that scales with spirit power.
  • Binding Word: Curses an enemy hero. If they don’t move away from the original curse location, they are damaged and immobilized.
    • One AP: Increased immobilize duration.
    • Two APs: Heavily decreased cooldown.
    • Five APs: Warden deals additional damage to enemies trapped for a short duration.
  • Last Stand: Ultimate. After charging, Warden releases pulses that damage enemies and heal Warden.
    • One AP: Increased radius.
    • Two APs: Increased DPS.
    • Five APs: Heavily decreased cooldown.

Wraith

All Deadlock character abilities and ultimates (19)
  • Card Trick: Dealing weapon damage grants Wraith a card. The card can be thrown to a target to deal extra damage.
    • One AP: One additional card charge.
    • Two APs: Increased damage.
    • Five APs: Cards are summoned faster.
  • Project Mind: Wraith teleports to a target location.
    • One AP: Increased cast range.
    • Two APs: Provides a 300 bullet shield to Wraith on teleport.
    • Five APs: Massively decreased cooldown.
  • Full Auto: Temporarily boosts Wraith’s fire rate. Nearby allies receive half the bonus.
    • One AP: Decreased cooldown.
    • Two APs: Increased fire rate.
    • Five APs: Increased bullet lifesteal during effect.
  • Telekinesis: Ultimate. Wraith lifts an enemy hero, interrupting them and preventing item or ability use. At the end of the lift, the target receives extra damage.
    • One AP: Decreased cooldown.
    • Two APs: Increased duration.
    • Five APs: Telekinesis will target enemies in an area around Wraith.

Yamato

All Deadlock character abilities and ultimates (20)
  • Power Slash: Channel to increase damage over 1.5 seconds, then release a sword strike.
    • One AP: Gain bullet resist while channeling.
    • Two APs: Apply a movement slow on hit.
    • Five APs: Massive bonus damage at full charge.
  • Flying Strike: Yamato throws a grappling hook that attaches to an enemy, dragging them to you.
    • One AP: Increased movement slow on hit.
    • Two APs: Increased cast range.
    • Five APs: Increased weapon damage for 10 seconds after striking the target.
  • Crimson Slash: Slash at enemies in front of you, slowing their fire rate. If any enemy heroes are hit, Yamato heals.
    • One AP: Increased fire rate slow.
    • Two APs: Increased heal on hero hit based on Yamato’s max health.
    • Five APs: Heavily decreased cooldown.
  • Shadow Transformation: Ultimate. Yamato transforms, becoming invincible for a short time. After transforming, Yamato refreshes all cooldowns and abilities are regenerated faster, weapons have infinite ammo, and is immune to status effects. Yamato cannot die while transformed.
    • One AP: Decreased cooldown.
    • Two APs: Increased movement speed while transformed.
    • Five APs: Increased duration of transformation.

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All Deadlock character abilities and ultimates (2024)

FAQs

What is Deadlock's ult ability? ›

Finally, Deadlock's ultimate ability is called Annihilation which cocoons enemies that are caught by the nanowires she sends out as she casts her ultimate.

Can you get multiple people with Deadlock ult? ›

Discover the new buff to Deadlock's ult in Valorant that now allows her to capture up to 3 enemy players.

Is Deadlock better than Killjoy? ›

Killjoy's passive setup and defensive capabilities offer strong area denial and map control. This is why the choice between Deadlock and Killjoy ultimately depends on playstyle preferences, team composition, strategic needs, as well as desired approach to map control and disruption.

How many times does a Deadlock ult bounce? ›

Her ult does bounce one time off of walls.

What is Deadlock's real name? ›

Deadlock Real Name

It turns out that she isn't too fond of Gekko's creatures, as they were also part of "Project Landfall'', which was what created the bear that just obliterated her team. Deadlock's real name is Iselin, although we don't know her full name just yet.

Can you headshot Deadlock cocoon? ›

The enemy is then physically moved along the path that the ability initially traveled, and if they reach the end still cocooned they will die. However, their teammates can shoot them inside the cocoon to free them, saving their life.

Is Deadlock good on bind? ›

As the map with the most close-range angles, Bind is ideal for maximizing Deadlock's potential.

Is deadlock weak in Valorant? ›

She is kinda terrible. She isn't very effective at what she is meant to do (counter movement agents), and she is otherwise in direct competition with (and inferior to) Sage. However, like with most agents, if you practice with her you can get more out of her than people expect.

How did Deadlock lose her arm? ›

During the confrontation with the bear as seen in the UNMADE cinematic, her 2 teammates and Dorsey were killed, she lost her left arm (exactly how much of her arm was lost is unknown, although it is speculated that her elbow was lost along with her forearm while her biceps are mostly intact), and a prosthetic ...

Does Cypher like Killjoy? ›

Cypher and Killjoy are on good terms with each other and coordinate together, continuously sharing information.

Can you shoot deadlocks ult through walls? ›

our radiant deadlock is taking advantage of the. explosion radius at the end of the annihilation range. Once annihilation has traveled 40 meters, it will explode in a large radius, gripping anyone in the area. This also sometimes even works through walls.

How to use annihilation Deadlock? ›

Annihilation is a Crowd Control ability that Deadlock can instantly use. Upon activation, she winds up and equips herself with a Nanowire Accelerator. Deadlock can use other abilities and weapons without deactivating Annihilation; she can re-use the ability to reequip the accelerator.

Does Deadlock's ult go through walls? ›

Valorant Deadlock Ult Goes Through Walls.

What is fade's Q ability? ›

Ability 2 (Q) – Seize

Equip an orb of nightmare ink. Fire to throw the orb which will plummet to the ground after a set amount of time. Upon hitting the ground, the ink will explode and create a zone that prevents enemies from escaping and causes them to take 75 HP of decay damage that returns over time.

What is Orisa's ultimate ability? ›

Terra Surge (Ultimate)

Upon activating Terra Surge, Orisa receives the same buffs as Fortify and loses the ability to move. She needs to charge up for at least one second before dealing damage to players within a radius of nine meters.

Why does gekko hate Deadlock? ›

Gekko seems to have a bad relationship with Deadlock because she is wary of his creatures after she was attacked by the giant radivore polar bear and worry they will betray the crew.

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Introduction: My name is Horacio Brakus JD, I am a lively, splendid, jolly, vivacious, vast, cheerful, agreeable person who loves writing and wants to share my knowledge and understanding with you.